This advanced 6-month course offers a comprehensive education in game design and development, esports game publishing, marketing, and organizing. It combines technical skills with business knowledge to prepare students for careers in the gaming industry or entrepreneurship in the rapidly evolving field of esports.
01.
Foundations of Game Design and Development
1.1. Introduction to Game Design
Understanding Game Mechanics
Game Design Documentation
Game Design Tools and Software
1.2. Game Development Basics
Game Engines (Unity, Unreal Engine)
Programming Fundamentals
Introduction to 2D and 3D Graphics
02.
Advanced Game Development
2.1.Game Physics and Simulation
Implementing Physics Engines
Realistic Movement and Interactions
Collision Detection and Response
2.2. Multiplayer Game Development
Networking in Games
Synchronization and Latency
Real-time Multiplayer Protocols
03.
Game Design and Storytelling
3.1. Game Narratives and Storyboarding
Interactive Storytelling
Creating Compelling Characters
Dialogue and Narrative Design
3.2. Level Design and Game Balancing
Level Layout and Flow
Pacing and Difficulty Balancing
Playtesting and User Feedback
04.
Esports Game Publishing and Marketing
4.1. Esports Ecosystem
Understanding Esports Organizations
Game Publishers and Esports
Esports Revenue Models
4.2. Esports Marketing Strategies
Branding and Sponsorships
Esports Content Creation
Community Engagement and Social Media
05.
Esports Event Organizing
5.1. Esports Tournaments and Leagues
Tournament Formats
Rules and Regulations
Prize Pools and Funding
5.2. Esports Event Production
Live Streaming and Broadcasting
Commentating and Analysis
Event Management and Logistics
06.
Capstone Projects and Advanced Topics
6.1. Capstone Game Development
Acquaintees work on game development projects
Mentoring and Guidance from Instructors
6.2. Esports Event Planning
Acquaintees organize and plan esports events Hands-on Experience in Event Management
6.3. Career Development in Gaming and Esports
Resume Building and Networking
Job Opportunities in the Industry
Entrepreneurship in Gaming
6.3. Final Project Presentations and Evaluation
Students present and evaluate their capstone projects and esports events